On January 25, 2019, something millions of fans all over the world have been waiting for finally happened. After fifty-eleven million years, (Ok, more like over a decade which is forever to millenials) Kingdom Hearts 3 was released. “Magic Stick of Vigor” Sora, “I am a damn DOG, not a cow” Goofy and “Get da strap!” Donald jumped into a new adventure against evil chock full of as many heroes, villains and in betweens Square Enix and Disney could muster. Of course, here at the NJL, we have been awaiting this very day; some of us more than others. And by some of us, we mean Chesterfield, NJL’s Chief Technology Officer. Our residential IT guy was not only preparing himself for this new release, he’s even been preparing all our fans and friends on Twitch by playing the remix OG editions of Kingdom Hearts. Check that out here !
Seriously Goofy...what are you doing?
With new bosses to beat, awesomely heroic team ups and old friends to save from the heartless, Chesterfield dove into KH3 like Uncle Scrooge into his money bin right here on our Twitch. So we thought to share his thoughts and feelings about playing the first few dozen hours or so with you guys here. Make sure to check back with us later and subscribe to our Facebook for our actual review of it on our new gaming podcast “NJL Presents: The Gamer’s Club.”
Jay: So after this long wait and the day finally arriving, what do you think about KH3? What are you like/loving about it so far?
Chesterfield: There’s so many things I already really like about the game! From the new selfie side quest which is fun, the level of detail in the art, even the nostalgia from the control layout. Plus, finally getting to wrap up a story that I've waited well over a decade for. Also, just for those who care,playing this on a 4k TV with surround sound definitely beats playing it on a regular HDTV. Oh! Also, a major highlight for me is relearning how to travel in the Gummi ship. As frustrating as it can be, I truly appreciate the revamping and essentially turning it into its own adventure!
Jay: So is there anything you could even dislike about this game, considering your love of the series already?
Chesterfield: My guy, definitely. It’s disappointing that a lot of the original voices weren't in the game at all. Jim Hanks as Woody? Wow. Phil was a mute, Mickey was “off”, etc.
Zero to Hero, just like that....
Jay: Yeah Danny Devito has definitely been getting that Always Sunny money since the last game came out, so I guess he wasn't stressed on joining back up as Phill lol.
Chesterfield: *Sigh* I guess. Also, the attraction rides. They were cute the first couple of times and necessary, but after a while they just got in the way. I wish they had saved them for boss and mini-boss battles honestly. Another issue is the situational commands. At first, I thought we had no control over it, but apparently, we can cycle through them, but I definitely don't remember seeing instructions on this.
Jay: Yeah, watching the first few hours of you streaming KH3, I don’t remember seeing any tutorial or anything like that for them till they just started happening in game. Which I guess in a game taking this long to develop small things like that can happen. Do you hope for any DLC for this game considering it could very well be the last?
Chesterfield: I haven't beaten the game yet, but I'd love to see an arena if there isn’t one already. Also Verum Rex, but I won't say anything else about that lol.
Jay: Any final thoughts on what you’ve experienced so far? Are you satisfied with what KH3 has been providing you as the end game of this series you hold so near and dear to your heart?
Chesterfield: I’m pretty happy with what I’ve experienced so far. It feels like they took a little bit of everything from the previous entries of the series and brought them all together to end the story in grand style. I can't give this an A until I beat the game and get my closure though, so a B+ until then.